Arm enhances CPU for mobile computing; bases GPU on new architecture

Ahead of Computex 2019 in Taiwan, Arm has announced two processors for mobile computing.

The Cortex-A77 CPU and Mali-G77 GPU target mobile computing for smartphones. The Cortex-A77 increases the instructions per cycle (IPC) of the previous Cortex-A76 CPU by 20%, to improve computing performance to meet the demands of untethered AR/VR and HD gaming.

The Mali-G77 is built on the new Valhall architecture which increases performance by more than 30%, compared with the earlier Mali-G76 GPU, exploiting the architecture’s 16 wide warps (threads) and 16 fused multiply-adds (FMAs) per execution engine per core to increase compute performance, while a quad texture mapper and 16 shader cores enhance the graphical performance.


The GPU increases performance density by 30%, energy efficiency by the same margin and is also claimed to bring a 60% improvement to machine learning (ML) to boost inference and neural net (NN) performance, compared with the Mali-G76.


The Valhall architecture has a superscalar engine, credited with the energy efficiency and performance density improvements, and a simplified scalar instruction set architecture (ISA).

Cadence announces design and sign-off tools for Arm’s new Cortex-A77 CPU on 7nm processes.

 

Caroline Hayes

Caroline Hayes

Caroline Hayes is the editor of Electronics Weekly. She has been covering the electronics industry for over 30 years, edited UK and pan-European titles and contributed to UK and international online and print publications. Although specialising in the semiconductor market, she also has a keen interest in education, careers and start-up opportunities in the broader electronics industry.

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